Monday, August 22, 2011

The Value of YOUR dollar

Gaming is an amazing hobby, through video games we can go places and do thing that just are not possible in real life. From traveling the farthest reaches of the galaxy and fighting the convenient, to becoming a professional athlete or being a superhero and protecting your city from evil and tyranny. Gaming allows it all, but its not just about the games its about the people we meet and the experiences we have while playing them. This special edition of the carnage report is about the gamers, it’s about us, how we spend our hard earned money to enjoy this hobby and how what we buy can change the gaming market. First off I would like to note that while this article will address certain company’s producing games that does not mean that I hold them in a negative light and neither should you, we all should make our own educated opinions when it comes to this topic and this article.



That being said as gamers we have to be smarter about when and how we spend our money and support video games. With the release of the past console generation the asking price for new video games has reached over sixty dollars, a far cry from past games that were 49.99. In developers defense games have evolved in leaps and bounds with the arrival of new technology like the unreal engine, so its fare to say games are worth more money with the new advances. Both sides being considered certain things should not be tolerated and as gamers allowing a company to continually remake a title and demand more money for it is definitely one of those things. A perfect example of this argument is capcom and its constant rehashing of the street fighter franchise. Street fighter 4 was released February 17th 2009, it is a great fighting game that almost single handedly revived the two-dimensional fighting genre. For sixty-dollars gamers were able to reunite with favorite characters of the series as well as forge memories with new characters and expand the street fighter franchise.

Flash forward to April 27th 2010 and the release of super street fighter 4, the game had the returning cast of twenty-five characters from the first street fighter 4 as well as the introduction of ten new characters. Some of these characters return from previous street fighters like Adon and Dudley, and the game also introduced new fan favorite characters like Hakan and the newest character to join the street fighter elite Juri. Capcom said that super street fighter 4 would mark the definitive end to the street fighter 4 series and that all the added content of the different online modes and characters was too much to add onto the original sf4 disc but also lowered the price to 39.99 for ssf4. Super street fighter 4 is a great game and was received with high marks across the board from all the major gaming sites and channels. If your keeping track of the money spent so far gamers have spent at this point 100 plus dollars on sf4 not including tax, now that is quite a bit of money but with the advances of ssf4 it is a validated purchase for fighting fans. But little did gamers know capcom was preparing to release another super street fighter reincarnation.
(looks like akuma found the 7 dragon balls and wished for capcom to keep raping your wallet)


June 7th 2011, enter super street fighter 4 arcade edition which added 4 new characters, no; wait, wait a minute its really 3 old characters (evil ryu, yun & yang) and one new character Oni who really looks like he should be the next level of super saiyan in dragon ball z instead of a character in street fighter. The game simply put should have been downloadable content for ssf4 but instead capcom decided to take 40 more of your hard earned dollars to get it in retail stores. The game was identical to ssf4 right down to the opening video and backgrounds and had minimal online changes. This super recycling of street fighter 4 sadly is only one example of how capcom and other developers are using a popular franchise to take advantage of gamers and we have to make it stop. (On an interesting side note if you want another example of how capcom continually hoers out its best franchises look at marvel vs. capcom 3 and the info on ultimate MVC3, have fun getting your ass handed to you by Wesker and Dante as you try to learn the combos for
Rocket raccoon and Frank west…)



As gamers we need to support games that are worthy of sequels and further content and avoid games that don’t meet our expectations, developers like capcom shouldn’t be rewarded for lackluster efforts like SSF4AC with high sales, it sends the wrong message and lets them know that if the slap a little spit shine and monkey grease on this run down tired edition of street fighter they can continue to make millions and leave us holding the bill. If you love street fighter I am not tell you to stop playing it, I am simply saying don’t support SSF4AC, force capcom to make better DLC or better yet move forward to street fighter 5 by not supporting crappy titles. The ticker for money spent on street fighter 4 just whent past $140 if you purchased arcade addition and thats not counting purchase of any of the special editions which were in the hundreds including the fight stick(and if you did my condolences on your loss). This is the third time gamers forked over money to capcom and quite frankly unlike ssf4 which really improved on the first title, even 15 bucks for the online download is a bit pricey for one new character, three old ones and minimal "rebalancing" of the game. Once again I must restate that as gamers we have to be smarter and more importantly buy smarter so you dont get vomit worthy remakes such as super street fighter 4 arcade edition

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